Orbit Escape
You stole an experimental starship from a hidden orbital facility. Now, its owners want it back...with you still inside.
An autonomous hunter has locked onto your engines. Ahead lies a dangerous escape route through asteroid fields, security lasers, and incoming missiles. Your only chance is to keep moving, salvage energy cells, and use the ship’s experimental systems to stay one step ahead.
There’s no backup coming. Just you, a stolen ship, and a hunter that never stops.
How far can you escape?
Orbit Escape is a space survival game where every tap keeps you flying—and every mistake brings your pursuer closer.
Navigate asteroid fields, dodge lasers, and evade increasingly fast missiles. Collect energy cells and use three power-ups to extend your run:
• Shield — absorb a hit.
• Time Warp — slow the action.
• Overdrive — become temporarily invincible and smash through asteroids for bonus points.
Every 5,000 metres brings a short danger zone, alternating between asteroid fields and missile barrages. Survive, collect, and chase a new personal best.
CONTROLS
Space or left mouse click: tap to boost upward; between taps, your ship falls.
P or Escape: pause.
M: toggle sound.
Best played on a computer in fullscreen.
CREDITS
Built with Unity.
Code and artwork developed with assistance from ChatGPT and AI image generation.
Music: “Simple BGM Loop” by Theforeshadower, available on OpenGameArt.org under Creative Commons CC0 1.0. https://opengameart.org/content/simple-bgm-loop
Sound effects: Damage, tractor-beam capture, and capture impact effects were created through original procedural synthesis with ChatGPT/Codex assistance. Boost, pickup, and power-up tones are generated by the game’s Unity C# code. No third-party sound-effect samples were used.
| Published | 13 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Yap Jun Hong |
| Genre | Action |
| Made with | Unity |
| Tags | Endless, High Score, Sci-fi, Singleplayer, Space |
| AI Disclosure | AI Assisted, Code, Graphics |



Leave a comment
Log in with itch.io to leave a comment.